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The Best Game Ad Ever Made

Written by Aaron Mitchell | Friday, 07 October 2011 08:05

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While the console war remains an undecided battlefield, the lesser known battle of console advertising has now been settled and Sony are the winners. This has to be just the best damn ad for a game console I've ever seen in my life. Less Kevin Butler and more awesome like this in the Long Live Play campaign please. It's like some reverse Toy Story scenario for video game characters and their secret lives away from games, forced to spout one liners all the time and praise their controller. I've watched it three times all ready just trying to catch all the little references, and I might watch it one more time just now.

 

 
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Gears of War 3 Gets Hordier This November

Written by Aaron Mitchell | Wednesday, 05 October 2011 21:37

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If you’re anything like me, first let me say congratulations on being so awesome, you’ve probably barely scratched the various game modes and unlockables in Gears of War 3. I’ve only just hit a hundred rounds of Horde mode last night. But all ready Epic wants me to fork over 800 MS points (or nothing if I’d bought the season pass) for Horde Command.

 
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Darkness II Teases Nastiness

Written by Aaron Mitchell | Tuesday, 27 September 2011 22:55

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The Darkness was soooo good. Soooooooo good. The Darkness II looks equally good in this teaser trailer which recaps the important elements of the last game and promises more supernatural carnage and mafia versus Lovecraftian monster madness.

Delectable.

 

 
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A Long Look Kingdoms of Amalur Gameplay

Written by Aaron Mitchell | Friday, 16 September 2011 18:55

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Kingdoms of Amalur, the not so bad looking RPG game from a former Elder Scrolls guy, a mega huge comic book guy and a fantasy novelist guy; has been delayed out to February 2012. Arguably a much better release window for a fantasy RPG that’s also a new IP. To make sure you don’t forget all about the game in the meantime, here’s a seriously lengthy gameplay trailer to sear its memory into your brain pan.

 
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Final Fantasy XIII-2 Addresses Linearity with Time Travel

Written by Aaron Mitchell | Wednesday, 14 September 2011 18:45

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Call me a masochist, but I’m reasonably excited at the prospects of Final Fantasy XIII-2. There were certainly things I liked about Final Fantasy XIII, the design and visuals of the game was pretty great, as were (some) of the characters, but these adorable chiclets of happiness were crushed under the insufferable linearity and the agonisingly slow pace of the game.

 
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Deus Ex: The Missing Link Appears in October

Written by Aaron Mitchell | Monday, 12 September 2011 18:36

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If, like the vast majority of the gaming world given the sales figures, you’re playing Deus Ex: Human Revolution right now, well you better pull your finger out and get that game finished because the DLC will be available next October.

Unveiled through a clever easter egg and a viral website the DLC covers some of the lost time experienced in the main storyline. Oh, intriguing stuff. Trailer below.

 

 
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Studio Ghibli Game Looks Super Sweet

Written by Aaron Mitchell | Monday, 12 September 2011 01:31

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In our house, being the geek homestead we are, Studio Ghibli is pretty popular; our family movie nights frequently feature Nausicaa and the Castle of Cogliostro. The Studio Ghibli game Ni no Kuni: Shiroki Seihai no Joō (translated to The Another World or, Second Country: The Queen of White Sacred Ash) just looks amazing. A console adaptation of a 3DS title, the game is about to go on sale in Japan. Hopefully it gets a localised release, the 3DS version is yet to be adapted to English.

The game follows the adventures of boy named Oliver attempting to revive his dead mother in an alternate reality faery world, where he meets alternate versions of people he knew in the human world. He uses a book of spells given to him by a doll his mother gave him, who’s actually a fairy, to battle the nastier elements of this other world. The DS version of the game used the stylus to draw symbols to cast spells, not sure how this will work on the PS3 but I imagine it might involve the Move.

One of the reasons the game may take a while to get localised is that it comes with an actual copy of the spell book in the game that’s packed with information and hints. Might to time to break out that Japanese phrase book.

 
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A Salty Master Chief

Written by Aaron Mitchell | Friday, 09 September 2011 20:00

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Watch salt artist Bashir Sultani create a Masterchief artwork out of his particular medium.

I don't care if he's bad for my arteries. I love him.

 

 
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Super Monday Night Combat Steals My Heart

Written by Aaron Mitchell | Sunday, 04 September 2011 00:00

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I super loved Monday Night Combat, evidenced by my glowing review last year. Combining third person shooting, tower defence gameplay and a Team Fortress cartoon style the game was a joy to play. So I fully expect to ultra love its sequel, Super Monday Night Combat. As can be seen in the trailer below we’ve got new characters, new gameplay and new environments. It’s just all together looking fantastic. Best of all this sequel is going to be released completely free to play for PC over Steam sometime before Christmas. Keep checking the Uber Entertainment website for updates.

Screens and info after the jump

 
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Space Marine is Your Early Gears of War Fix

Written by Aaron Mitchell | Friday, 02 September 2011 01:29

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Before last night I couldn’t wait for Gears of War 3, I was gobbling up information for that game like strawberry sherbet. But last night I kicked back with the Space Marine demo. After twenty minutes of goretastic action poor old Marcus and Dom couldn’t be further from my mind. Space Marine is the British tinged Gears of War and you should download the demo immediately.

(Warning: the following post contains rambling about comic books, but trust me, it's totally relevant)

 
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