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I had a pleasent surprise in my inbox this morning. An access code for an Infamous Demo downloadable on the the Playsation Network.
There seems to be little news around the interwebs about these codes so I'm unsure who else has them.
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I get really excited when I hear an announcement that's so big, so interesting and so out there that I have to check my calendar to make sure it's not April 1st. Today, via a Gametrailers World Exclusive, Activision got me that excited. Readers, meet the skateboard peripheral that you will be using on Tony Hawk Ride.
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The first Uncharted 2 footage has been released and it looks absolutely fantastic. I'm hyping this game up to be the best single player game of the year. Watching this footage spiked my anticipatometer like no game this year has, although Killzone 2 and inFamous have come close. This game is going to make a huge splash at E3. Click through for the trailer.
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My Mate Drew and I have this argument at the moment. An argument that seems will never be resolved and it's looking more and more apparent that 'only time will tell', so I'm wondering if I could your opinion, dear reader. Which will be the better game, Ghostbusters: The Video Game or Batman Arkham Asylum?
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While perusing my local bricks and mortar digital media retailer I was interrupted in my musings on when this struggling species would be extinct at the sight of a game that has no business selling for $20.
The Darkness is fantastic, people should be offering their first born for this game, not fishing it out from underneath Fifa games and Wii shovelware. But though and behold, you can have it for a song.
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Cyanide, developers of the as yet unreleased Bloodbowl have recently snagged the rights to fantasy writer George RR Martin’s Song of Ice and Fire series which is currently four very big books with a fifth still on the way.
Anyone familiar with the series is probably wondering just how the hell one could make a game of such a convoluted and complex series.
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The advent of downloadable games direct to your console via virtual marketplaces is ensuring that the gentle whisper of the most important independent games are not drowned out by the roar of triple A titles, exposing the demographic to a game they might never get to play. One of these important games, is Flower.
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